Works
El Réquiem del Silencio
(The Requiem of Silence, only available in Spanish)
The Requiem of Silence is a narrative game inspired in The Abbey of Crime and The Name of the Rose made for the TecnoJam 2024. You take the role of Adso, a fraile that needs to discover the mystery behind the death of one of the nuns.
Designed the narrative, its progression, characters, and overall arc of the story in Twine.
Created the sprites and animations of the characters.
Designed and scripted the UI elements (Dialogues, choices, icons, and text).
Involved programs: Unity, Github, Aseprite, Twine
Momentum Tenebris
Momentum Tenebris is an Action Platformer game where the player must advance through an undead infested castle to slain the dragon that lays within, using their blood abilities and movement skills.
Designed and blocked a 2D horizontal scroll with difficulty progress. Made as a draft in paper and then translated to the Unity Engine.
Designed and documented the overall progression, abilities, and balance of the game.
Designed and scripted the UI elements of the screen.
Designed the behaviour of the enemies and the final boss fight.
Involved programs: Unity, Github, Notion